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MvC2 Tron Bonne by LegendaryXM90 (!UPDATED! - 11/28/08)

Started by LegendaryXM90, November 28, 2008, 05:31:03 PM

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LegendaryXM90

Hey, guys.  ;D

Coming through with a huge update to my very first character, Tron Bonne (ACTUAL MVC2 STYLE, not that bastardized crap that everyone else is trying to shove down your throats).

Her last update was around 3/25/07 last year, and after that, she kind of got lost in a spiral of random unfortunate events, and I almost abandoned her. But I somehow found inspiration to continue her a couple of days ago, and here she is, better than ever.

She is mostly based on MvC2 (accurate palettes, accurate moveset, accurate blah this blah that), went as far as I could within my power to make her accurate.

THIS IS THE MOST ACCURATELY-BASED MVC2 TRON BONNE CONVERSION THUS FAR. KONG + RYOUWIN AIN'T GOT SHIT ON THIS.

Custom stuff includes: Custom palettes submitted by various people, Servbot crouch animation, QCF/QCB built-in assists with Servbot and Megaman, Controllable King Servbot super!

What's New?

*copy paste from readme
- Altered scale
- MvC2 accurate + Custom palettes
- Fixed intro bug
- Fixed portrait, now MvC2
- Servbot added (as if you didn't know that)
- Servbot now shares palette with Tron
- Fixed tons of animation/gethit bugs
- Added controllability in King Servbot
- You can no longer hit the opponent while he/she is falling in Lunch Rush
- Fixed Megaman's moves (Tornado Hold taller, Rock Ball stronger + faster,
  Leaf shield IS AN ACTUAL CIRCLE NOW, no more slash sparks, does 8 hits,
  Buster does 4 hits)
- Gave Megaman landing dust + sound
- Gave Megaman leaving taunt
- Added P1 and P2 assist signs
- Fixed up Bonne Strike a bit
- Fixed Servbot Tank issues
- Fixed Beacon Bomb Servbot issues
- Fixed Servbot Launch control issue
- Fixed taunt
- Fixed allignment issues
- Fixed Velocities
- Added sounds here and there
- Whole bunch of other shit I can't remember

Stuff that you shouldn't tell me about

- I know Servbot's palette doesn't change with Tron's. That will be added within the next couple of days
- I know Air Bonne Strike isn't totally accurate
- I know the lose animation is screwy. It's very beta right now
- I know the red balls in Beacon Bomb jump around
- I know that some of the effects are cut off, that will be fixed within the next couple of days
- I know that that the arrows in Beacon Bomb are too big and don't move (next couple of days)

Please tell me about anything else that's weird, wrong, or screwy that you may come across.

Screenshots





Download

Pick her up at the Trinty Mugen downloads section!

this character was originally made 2 years ago because Ryouwin's was the only one available at the time and it sucked so hard

~*The Last Quincy*~
~ Sig by [TempesT]

Insanius