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September 09, 2010, 02:30:34 PM
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| | | |-+  CvS CC: Re
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Author Topic: CvS CC: Re  (Read 957 times)
Vans
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« on: September 23, 2009, 07:48:18 PM »

This topic will be a list on the heavy changes that will be done to CC.

- Gauges dropped, all the chars will use one single groove system containing:

Run
Roll
Parry
Custom Combo
Lvl 2 Cancel

- Design main points will be kept, but everything will be remade for MUGEN 1.0.
- Development will be more open.
- Requesting help in all areas, stage coding, char coding, spriting, and design experience.
« Last Edit: September 23, 2009, 07:54:00 PM by Vans » Logged


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Jesuszilla
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« Reply #1 on: September 23, 2009, 08:02:44 PM »

Reasons for Change:
1. It will allow us to focus on coding the more important aspects of characters rather than the same pointless, mundane crap. Saving time on that will give us more time on the characters, and thus make it possible to have a larger roster.
2. It allows us to be more flexible and break a few rules. The characters will feel more unique.
3. Wouldn't you rather have one solid system that looks and feels nice than different ones that would just make things too... Complicated? Think about it, which do you think was more FUN? MvC or CvS2?
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UHMEEEEBA
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« Reply #2 on: September 23, 2009, 08:12:28 PM »

That's good and all but isn't MUGEN 1.0 just a little too buggy at this point to be making a full game for it?
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Jesuszilla
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« Reply #3 on: September 23, 2009, 08:14:29 PM »

Indeed it is, but we must still plan for a transition.
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